Campaign playbook

03 / Operations

Activity streaks

Set milestones for consecutive qualifying activity.

Streaks track consecutive qualifying activity, such as daily play or successive wins. Players receive rewards at configured milestones; a missed step breaks the streak unless a grace rule applies.

How it works

A streak is per-player and runs continuously. Each qualifying step advances the count, which the player sees grow. When the count reaches a milestone you defined, that milestone's free bet is granted immediately. A miss either resets the streak to zero or spends a grace allowance, depending on your reset rule.

Example

A daily-return streak:

  • Kind daily activity, timezone your local zone, min wager 10.
  • On miss grace, allowance 1 - a player can miss one day without losing the streak.
  • Milestones: at day 3 a 5 ETB free bet, at day 7 a 15 ETB free bet, then every 7 days a 15 ETB free bet after that.

Rules

The Rules step defines what a "step" is and what happens on a miss.

FieldWhat it controls
KindDaily activity - one step per day the player places a qualifying bet. Or Win streak - one step per bet that wins at or above a multiplier.
Timezone(Daily activity) The timezone that defines a "day".
Min cashout multiplier(Win streak) The multiplier a bet must reach to count as a win.
Min wager / betThe smallest cash stake a bet must have to count as a step.
On missHard reset - any miss resets the streak to zero. Or Grace - tolerate a budget of misses before it resets.
Grace allowance(Grace) How many misses are forgiven before the streak breaks.

Milestones

The Ladder step is where rewards live. Each milestone fires once when the streak reaches it.

FieldWhat it controls
WhenAt day - fires the first time the streak reaches an exact length. Or Every N - fires every Nth step.
Day / Every NThe length (for At day) or interval (for Every N).
RewardThe free bet granted at that milestone - see Free Bets & Payouts.

Schedule

A streak runs continuously from a start date you set - one never-closing edition. There is no window and no settlement; milestone rewards pay inline as players reach them.

Notes

  • A "day" for a daily-activity streak follows the timezone you pick - choose the one your players live in.
  • Grace is a budget, not a permanent shield: once a player runs out of forgiven misses, the next miss resets them.
  • Every reward is a free bet; there is no cash payout.

The operator, currency, name, and enabling a campaign work the same for every product - see Building a Campaign.

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